Category: Updates

Release 16

New controller model for Animation Tool (to distinguish from Grab Tool). When working on a sketch, you no longer need to switch to Grab Tool to move a face, edge or vertex: simply touch the controller to the sketch to activate a proximity based grab (identified visually with a black knob). Pulling a face will […]

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Release 15

Update (a) Sketches now save painting brushstrokes: Painted surfaces will be preserved across sessions You can now undo/redo individual brushstrokes If you are working collaboratively you will see when a remote user paints a surface New stage machinery: fly bars New panel on the WristPad for Stage Controls: Each control has a slider and a […]

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Release 14

Update (a) Major improvements to motion capture Timeline now has the notion of an activity inspector or editor: click on the activity to reveal it. The editor for motion capture activities includes a widget to mask which body parts the performance will drive. The mocap editor also allows warp markers to be set which limit […]

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Release 13

Update (a) New server backend – hopefully all you will notice is the server doesn’t crash so often! New Office UI: scenes now belong to projects. You should have an initial project with your name holding all previous scenes you had created You should also have a First Stage project for sharing scenes You can […]

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Release 12

Update (a) Rigid animation: Select the Time Tool and then point at a thing and grab with the trigger to record some motion The path can be editted afterwards using the Grab Tool Puppets can now be placed on things (e.g. Lottie on the trampoline) The WristPad now includes a Web Browser (Chromium). Initially this […]

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Release 11

Camera Sequencer: Desktop window now shows the camera sequencer – can be dismissed with top right button. Select from the available cameras and create camera clips on the time line with “Cut To” button. Clips can be trimmed/revealed/deleted Monitor shows the sequenced output Currently only linear edits supported Export to VP9 lossless video (in user […]

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Release 10

Update (a) Prototype Collaboration support: Users in the same scene should be able to see each other (if in VR) and talk to each other. If a user makes a change to a scene, other users in the scene will see the result. If you open a scene without saving (going back to the Office), […]

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Release 8

Update (a) Improved behaviour when placing assets and snapping to floor and touching objects New handles for precise movement and rotation of a thing Improvements to the Sketch tool: Wireframe shows when geometry can be manipulated When pulling faces, there is now a default 15 degree snap which can be overriden with the grip button. […]

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Release 7

Update (a) Rokoko Smartsuit is now supported – if a suit is connected it will be used when the user “Takes Control” of a puppet (otherwise the VRIK fallback will be used). IK based animation has been greatly improved including support for animating the pivot (root) position – shown as a cube between the character’s […]

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