Category: Animation
Rigid bodies. Posing. Mocap. Using the Timeline.

Rigid bodies. Posing. Mocap. Using the Timeline.
Attachments Release 27 brings a complete overhaul of how things are attached to other things and many issues in this area have been fixed. To attach something to something else so that it follows it rigidly: Point at the thing you want to attach with the Grabber Summon the Action Wheel by pressing the Inspect […]